Part #2 – Noise and Image Enhancement
as1120pyramid20smallue2.jpg
The first of Stuart’s (PS4NASA) 3 pillars of support for his
claim that the Daedalus Ziggurat is a hoax is the presence of what he claims is "noise" in the
original image, as1120pyramid20smallue2.jpg. Or, as Stuart (PS4NASA) puts it:
“1. Why there is less noise in the NASA original but more
noise in Mike’s, and why is there more contrast (more pure black and more
saturated highlights) in Mike’s? Both of these pretty much always indicate that
the one with more noise and more contrast is a later generation … you can’t
just Photoshop in more detail like that.”
Response: To start with, I have no idea why there differences in the
original, which I have repeatedly pointed out is not “mine,” although I have
several thoughts on it which I will cover in these posts. I assume that as1120pyramid20smallue2.jpg is
different from the NASA image because somebody scanned it, enhanced it, and
then reduced it for uploading to the web, but I really don’t know. Further, I
do not agree that there are “more pure black and more saturated highlights” in
as1120pyramid20smallue2.jpg. Quite obviously, there is far more pure black in
the NASA version because of all the paint brushing they did. Contrast in the
NASA image”5564.jpg” will be addressed in the final posting. As to the 2nd part
about your claims being an indication that as1120pyramid20smallue2.jpg is a
“later generation,” than “5564.jpg,” you have no proof of that. It’s just your
opinion. And we both know what opinions are like, don’t we Stuart (PS4NASA)?
As for the statement “…you can’t just Photoshop in more detail like that.” I’m not really positive, but I think he’s saying that because the NASA fake image has “more detail” in it, that means it must be older or “better” than the Ziggurat image because you can’t use Photoshop to add in detail. Therefore by his (incorrect) deduction, the Ziggurat image must have been made from the NASA image “5564.jpg.” Once again, this is simply his opinion, and I don’t share it. However, NASA has tons of specialized software and high end computing resources that could easily do many of the things he claims Photoshop can’t do. He even admits to using many of these tools on his blog.
I guess he thinks this is important to his argument because he’s trying to
prove that the Ziggurat image was somehow conjured up from the image currently
on the NASA website. And of course he previously implied that either Hoagy or I
had done this. But his argument really proves no such thing, even if he was
right. All it proves is that one image has more “noise” in it, which by itself
is proof of nothing.
Which brings us to “noise,” and image enlargement and
reduction.
In his post, Stuart (PS4NASA) claims, as others also have,
that reducing an image as Stuart (PS4NASA) did when he shrank the Ziggurat
image by 15% “reduces noise” and thereby makes the image somehow “better.” After all, if it doesn’t make the image “better,” why would you do it?
But once again this is simply wrong. Reducing an image
doesn’t make it better in any way, shape or form. All it does is reduce the
amount of information in that digital image.
Here’s the full size image of the Ziggurat that I sent to
Richard. As you can see, the pixel dimensions are 2.53 megabytes, and the size
of the uncompressed Tiff file on my hard drive is exactly the same. The
Jpeg version is about 200K.
Now let’s take this image of the Ziggurat and reduce it as
Stuart (PS4NASA) did.
I took the same image and reduced it to 10% to make a point, then zoomed up on it for this image.
I’m sure any “normal” person (Stuart’s [PS4NASA] word he used when talking
about me) would agree that it’s worse, not better, than the original. This is
because reducing a digital image doesn’t just reduce noise, it reduces all information across the board in an image, noise included, and makes
it more pixelated and less accurate. In short, it reduces the signal AND the
noise.
Which is of course, is why he did it in the first place.
In addition, there is also a nifty tool in Photoshop called
“Reduce Noise” that does a perfectly excellent job of reducing noise in an
image. Here’s a version of the Ziggurat that I used the filter on. It’s a bit
blurry, but you can still see all the major features and it’s not reduced to
the size of a postage stamp in the process:
Obviously, this version is much better than the Stuart
(PS4NASA )reduced version. So why any “normal” person would reduce an image to
make it “better” is beyond me. It can only make it worse, and make fine detail
harder to see. Maybe Stuart (PS4NASA) just hasn’t noticed that tool in
Photoshop in his 20-plus years of experience working with the program.
Yeah,
that’s probably it.
Then, Stuart (PS4NASA) tries to justify his actions in his latest blog post, and along the way admits that what I just demonstrated is
true:
“Yes, it will reduce some detail. That is true.”
Thanks Stuart (PS4NASA), I knew that already. He then of
course goes on to argue that it doesn’t really count:
“But at 85.28%, it will not change the detail enough to say
“oh look, there’s a pyramid there” versus “what happened to the pyramid?!” and
it WILL REDUCE the noise by roughly 8ish%.”
Ok Stuart (PS4NASA), if that’s true, then why do it AT ALL?
As I just showed you, you can get much better noise reduction with far more
precise control by using the “Reduce Noise…” filter in Photoshop. Again, the
only reason a “normal” person would reduce an image is to reduce the amount of
detailed information in the image. Further, his claim that such an action would
not reduce the detail enough to make a difference... I guess we just disagree on
that. I’m looking at very fine details in the Ziggurat image and I don’t want
to destroy any of them by reducing it.
Stuart (PS4NASA) then goes on to claim that that my
statement that interpolating an image will improve it is “factually and
demonstrably false.”
“But I’m sorry, Mike, your statement that upsampling
(interpolating) makes an image better is factually and demonstrably false. You
cannot get more information than was there originally.”
This is standard shtik from the "debunkers 101" debating manual. I never said that
interpolating a digital image can “get more information than was there
originally.” What I said was; “This upsampling process would have the effect of
actually making the NASA image better, rather than making the original
enhancement worse.”
Again, this is a standard professional debunkers technique
of making me defend/rebut statements I never made. But nonetheless, let’s
examine it more closely using a classic example; our old friend, the Face on
Mars.
Here is the original image of the Face on Mars from NASA
frame 35A72 that caused so much excitement back in 1976. As you can see, it is
full of genuine “salt and pepper” noise and is very contrasty. A few years
later a number of imaging specialists, including Dr. Mark Carlotto, took a shot
at enhancing that image and several others. The results were rather striking.
“Raw” 35A72 data enhanced by Dr. Mark Carlotto
As you can see, Dr. Carlotto (who got his Ph.D. while your
mom was still wiping your nose for you, Stuart [PS4NASA]) was able to do a lot
with primitive computers using his own enhancement algorithms long before
anyone had ever heard of anything called “Photoshop.” The really interesting
thing though is that he got most all of the noise out without reducing the
image by even one pixel. But let’s test Stuart’s (PS4NASA) argument on this
data anyway.
Actual size
Taking the Face itself and clipping it out of the above data
(and rotating it) we can see that it looks much better than the raw,
unprocessed version released by NASA in 1976. But if we zoom up on it at the
native resolution, we see that it is choppy, pixelated and very course, and
lacking in fine detail. This is called “pixel replication,” and is an entirely
different process than interpolation.
Better than the original at least
Now let’s follow Stuart (PS4NASA)’s method of “enhancing” a
digital image and reduce it to make it look “better.”
Reduced
Oops. Well that didn’t work so well for us did it Stuart
(PS4NASA)? I think most “normal” people would agree that using your method of
“enhancement” made the image worse. A lot worse.
So let’s do something different. Let’s use the method that I
recommended and that Dr. Carlotto was one of the true innovators of; let’s
enlarge it through interpolation.
Interpolated version of 35A72 by Dr. Mark Carlotto
Well gee, look at that. Again, any “normal” person can tell
that this is much better than the reduced version. More fine detail, less
noise, better overall image. That’s what interpolation does.
Side-by-Side
In fact, a few years later, Dr. Carlotto was able to improve
on the interpolation process and produced even better results showing more fine
detail including the “teeth” in the mouth, nostrils in the nose, striping on
the headdress, an eyeball in the west eye socket and the so-called “teardrop”
just below it. All of these features were later verified by higher resolution
images of the Face.
Interpolated images of the Face on Mars by Dr. Mark Carlotto
from NASA frames 35A72 (L) and 70A13 (R)
So, does any “normal” person out there really think that you
can get this kind of detail from reducing the image, rather than interpolating
it? I hope not. Interpolation has been a standard technique for enhancing
digital images of this type for decades.
And they are still using it today. Here’s an image taken from
the Mars Reconnaissance Orbiter’s HiRise camera of the Curiosity rover
descending over the Martian sands on its way to a landing in Gale crater. As
most “normal” people can see, it is small and rather contrasty, much like the
original image of the Face on Mars.
Full size image (NASA)
But a few days later, NASA released this new close-up full
size image of the rover and its parachute. Only this one was upsampled
(interpolated), contrast enhanced and worked over with specialized filters to
remove the noise and sharpen the image.
And a few days later, private enthusiasts did an even better job by interpolating it even more. At
this point, I’ll leave it to the “normal” people reading this to deduce which
image is better, the upsampled/interpolated image or the orginal postage-stamp version.
So the bottom line is this: Stuart (PS4NASA) didn’t reduce
the image of the Ziggurat to improve it, he reduced it to make it worse,
because that’s what data reduction does. Still, Stuart (PS4NASA) is correct
that interpolation doesn’t “add” information to an image. But I never said it
did. What interpolation does is enhance the information that is already there,
to make an image better.
That’s why they call it “image enhancement,” Stuart
(PS4NASA), and not “image degradation,” which is what your technique did.
Before I move on, I want to say one more very important thing about the
“noise” that Stuart (PS4NASA) is so obsessed about. He seems to have seized on
this as some sort of proof that the original Ziggurat image has been tampered
with. Not only do I dispute this line of reasoning in its entirety -- as I have
made clear in my previous posts -- there is another reason the so-called
“noise” doesn’t bother me.
I don’t think it’s noise.
At least, I’m not convinced it’s not some sort of
semi-transparent, intervening medium between the camera and the Ziggurat far
below. As you know, Hoagland’s theory for more than 15 years has been that the
Moon is covered in miles-high glass structures acting as a meteor shield over
formerly inhabited areas. The evidence for this is compelling, and is covered
not only in Dark Mission but will be revisited in Ancient Aliens on the Moon.
The point is, I think there’s just as good a chance that what Stuart (PS4NASA)
think is “noise” is actually a reflection off of real glass structures on the
Moon somewhere in the area of the crater Daedalus R. This would also neatly
explain why Stuart (PS4NASA) can’t seem to get his head around the lighting
geometry in the original Ziggurat photo, although I think it’s obvious and
doesn’t need the exotic glass structures argument to support it. But that is Part III.
Besides the two explanations I listed previously to explain
the so-called “noise,” there is a 3rd possibility, which is why the “noise” on
“as1120pyramid20smallue2.jpg” never bothered me. In looking at scans of actual
first-generation Apollo photographs, as I've done over the years, you can see plenty of dust and dirt
accumulation on the print, which is especially visible in the dark areas. Now,
this may look like noise to a scanner and to Photoshop (as well as paid NASA shills), but it is really just a
normal build-up of residue on the print from 40 years of sitting in a photo
album under a plastic sheet.
Photo albums from the 1960’s and 1970’s had pages with a
sticky adhesive on them which were in a very even, spotted pattern on the matte. A thin
plastic sheet on the front protected the prints. But, if a photo were placed under one of these
sheets and the opposite page didn’t have a photo on it, then the pattern of sticky
spots on the opposite page would eventually leave an imprint the photo.
This is especially true if the albums were stacked one on top of the other for oh, say, 40
years.
Pull any old family photo from a photo album stored this way
and you will see this pattern, regardless of how well you’ve taken care of
them. The plastic sheets themselves, pressed tightly against the prints for
decades by the weight of the rest of the album, will adhere to the print in
some places and leave marks on the photo print in pattern of regular, little raised
sticky spots. If you were to pull this print from the album 30 or 40 years
later, scan it at high resolution and increase the gamma, it would show this
pattern of marks all over the scan, which would have to be removed with a noise
reduction filter (Note to Stuart [PS4NASA]: NOT by reducing the image).
The only way you can minimize this is by storing the photos using expensive horzontal photo albums purchased from photography stores. This is exactly how Ken Johnston has stored his prints for decades.
The only way you can minimize this is by storing the photos using expensive horzontal photo albums purchased from photography stores. This is exactly how Ken Johnston has stored his prints for decades.
So what I have always suspected is that the so-called
“noise” in “as1120pyramid20smallue2.jpg” isn’t noise at all. What probably
happened is that some other NASA veteran had an original or near-first
generation print of AS11-38-5564 in his collection, stored in a photo album,
and his curious son or nephew came along one day, went through his old photo
albums and saw the Ziggurat and said “Holy S***!” This person then scanned and
processed the image as best he could and posted it on the web, where it has
been making the rounds for a while until I spotted it and gave it to Richard.
Look again at this contrast enhanced version of
as1120pyramid20smallue2.jpg and note the sticky spot pattern all across the
image. It is aligned with the actual vertical/horizontal of a print of
AS11-48-5564, rather than the rotated close-up. Now go pull an old, pressed down
image from a photo album. They’ll look exactly the same.
When you rotate the image to match the orientation of the
official NASA version, it becomes even more obvious that most of the “noise”
Stuart (PS4NASA) claims is on the image is actually photo-album residue. Again,
pull some old photos from your family’s photo albums and make a comparison.
Depending on how long they’ve been in there, you’ll find that they are most
likely a perfect match for the residue pattern seen on
as1120pyramid20smallue2.jpg.
And again, when you show as1120pyramid20smallue2.jpg and the
photo album glue page aligned as they truly would be if the Ziggurat image came
from photographic original stored for several decades as I’ve described, they
match perfectly.
I would place the likelihood of this scenario at about 95%,
and this discussion is part of the “due diligence” that Richard mentioned on
Coast to Coast AM the night he revealed the image to the world. What this means
is that Stuart’s (PS4NASA) belief that the presence of this “noise” somehow
proves that “as1120pyramid20smallue2.jpg” is a later generation image than
NASA’s “5564.jpg” is false, or at least dubious in the extreme. What then follows is that his further
conclusion/declaration that the Ziggurat on “as1120pyramid20smallue2.jpg” must
have been “drawn-in” on top of “5564.jpg” is also most likely an incorrect
conclusion based on faulty reasoning.
In fact, it is the other way around. The scan of
“as1120pyramid20smallue2.jpg” was almost certainly made from an earlier generation
NASA print, and “5564.jpg” was made much later – decades later in fact – and
the offending Ziggurat was digitally removed since
“as1120pyramid20smallue2.jpg” had already been making the rounds of the web.
So, just to quickly recap:
1. There is not less noise in the NASA image “5564.jpg” than in the Ziggurat image “as1120pyramid20smallue2.jpg.” What Stuart (PS4NASA) thinks is "noise" is actually photo-album residue marks on the early generation photographic print that "as1120pyramid20smallue2.jpg" was culled from.
2. Stuart's (PS4NASA) assumption that "as1120pyramid20smallue2.jpg" was therefore made after NASA's “5564.jpg,” and by his faulty reasoning manufactured from it in Photoshop is therefore falsified.
3. "as1120pyramid20smallue2.jpg" shows every indication of being scanned from an early generation photographic print, and therefore has an earlier derivation than "5564.jpg."
4. Stuart’s (PS4NASA) claims that reducing an image will reduce noise is only partially correct. It will in fact reduce both the data quality and the noise. Stuart (PS4NASA) admits this on his own blog.
5. Stuart’s (PS4NASA) claims that "upsampling (interpolating) makes an image better is factually and demonstrably false" is shown to be factually and demonstrably false. Interpolation improves the quality and of an image, as proven by the NASA images shown.
And all this pretty much blows point #1 out of the water.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.